Index - N
| Nat | Nat |
| Native | Game |
| natLength | Nat |
| natToInt | Nat |
| nbCardsToDraw | Constants |
| nbTurns | Constants |
| Necromancer | Card |
| negate | Nat |
| Neighborhood | Spots, Board |
| neighbors | |
| 1 (Function) | Spots, Board |
| 2 (Function) | Network |
| Network | Network |
| Neutral | Card |
| NeutralCard | Card |
| NeutralObject | |
| 1 (Type/Class) | Card |
| 2 (Data Constructor) | Card |
| newActor | Cinema |
| newActorAt | Cinema |
| newActorAt' | Cinema |
| newHiddenActor | Cinema |
| NewUserList | ServerMessages |
| next | Turn |
| nextAttackSpot | Game |
| nextify | Move |
| NextSched | Move |
| nextSchedToMiso | Update |
| nextView | LootView |
| NoAnimation | Game |
| noCardView | PCWViewInternal |
| NoDeath | Effect |
| NoDecoChange | Effect |
| noDrag | ViewInternal, GameViewInternal |
| NoInteraction | Model |
| None | PCWViewInternal |
| NoOp | Update |
| NoOpMode | Debugging |
| NoPlayEvent | Game |
| NoPlayingMode | Model |
| NoReq | Card |
| NormalMode | PCWViewInternal |
| NotPicked | Model |