Index - H
| HailToTheKing | Command |
| Hand | |
| 1 (Data Constructor) | Board |
| 2 (Data Constructor) | GameViewInternal |
| hand | |
| 1 (Function) | Theme |
| 2 (Function) | GameView |
| handCell | GameView |
| HandDrawingInput | |
| 1 (Type/Class) | GameView |
| 2 (Data Constructor) | GameView |
| Handed | Board |
| HandIndex | |
| 1 (Type/Class) | Board |
| 2 (Data Constructor) | Board |
| HandOffseter | GameView |
| handPixelHeight | Constants |
| handPixelWidth | Constants |
| Hard | Constants |
| Has | Card |
| has | Card |
| hasDiscipline | Total |
| hasNoOpFrames | Debugging |
| hasPowerful | Total |
| hasRampage | Total |
| Health | Card |
| Heart | Tile |
| HeartBroken | Tile |
| heartWobble | GameViewInternal |
| hide | Cinema |
| HideNoOps | Debugging |
| hintView | GameViewInternal |
| HitPoint | GameViewInternal |
| hitPointsChange | Effect |
| Hole | Card |
| hover | |
| 1 (Function) | Color |
| 2 (Function) | PCWViewInternal |
| HoverInteraction | Model |
| HoverSelectionInteraction | Model |
| html | Color |
| Human | Card |
| HumanArcher | Tile |
| HumanChurch | Tile |
| HumanGeneral | Tile |
| HumanKnight | Tile |
| HumanSpearman | Tile |
| HumanSwordsman | Tile |
| HuntingHorn | |
| 1 (Data Constructor) | Tile |
| 2 (Data Constructor) | Card |