Index - H
| HailToTheKing | Command | 
| Hand | |
| 1 (Data Constructor) | Board | 
| 2 (Data Constructor) | GameViewInternal | 
| hand | |
| 1 (Function) | Theme | 
| 2 (Function) | GameView | 
| handCell | GameView | 
| HandDrawingInput | |
| 1 (Type/Class) | GameView | 
| 2 (Data Constructor) | GameView | 
| Handed | Board | 
| HandIndex | |
| 1 (Type/Class) | Board | 
| 2 (Data Constructor) | Board | 
| HandOffseter | GameView | 
| handPixelHeight | Constants | 
| handPixelWidth | Constants | 
| Hard | Constants | 
| Has | Card | 
| has | Card | 
| hasDiscipline | Total | 
| hasNoOpFrames | Debugging | 
| hasPowerful | Total | 
| hasRampage | Total | 
| Health | Card | 
| Heart | Tile | 
| HeartBroken | Tile | 
| heartWobble | GameViewInternal | 
| hide | Cinema | 
| HideNoOps | Debugging | 
| hintView | GameViewInternal | 
| HitPoint | GameViewInternal | 
| hitPointsChange | Effect | 
| Hole | Card | 
| hover | |
| 1 (Function) | Color | 
| 2 (Function) | PCWViewInternal | 
| HoverInteraction | Model | 
| HoverSelectionInteraction | Model | 
| html | Color | 
| Human | Card | 
| HumanArcher | Tile | 
| HumanChurch | Tile | 
| HumanGeneral | Tile | 
| HumanKnight | Tile | 
| HumanSpearman | Tile | 
| HumanSwordsman | Tile | 
| HuntingHorn | |
| 1 (Data Constructor) | Tile | 
| 2 (Data Constructor) | Card |