Index - T
| T | |
| 1 (Type/Class) | Direction |
| 2 (Type/Class) | Color |
| 3 (Data Constructor) | Color |
| 4 (Type/Class) | Skill |
| 5 (Type/Class) | Effect |
| 6 (Data Constructor) | Effect |
| 7 (Type/Class) | Turn |
| 8 (Type/Class) | Board |
| 9 (Data Constructor) | Board |
| Target | Game |
| targetBorderRGB | GameView |
| TargetType | Card |
| targetType | Card |
| Team | Card |
| team | |
| 1 (Function) | Board |
| 2 (Function) | GameView |
| 3 (Function) | LootView |
| teamDeck | Card |
| Teams | |
| 1 (Type/Class) | Board |
| 2 (Data Constructor) | Board |
| TeamsType | Card |
| teamsVCellGap | Constants |
| tell | Cinema |
| telling | Cinema |
| tenthToSecs | Update |
| Terror | Skill |
| Text | Game |
| text | Skill |
| textButton | ViewBlocks |
| textFrames | ViewInternal |
| textMainColor | ViewInternal |
| textRawStyle | ViewInternal |
| textStyle | ViewInternal |
| TextType | Card |
| Theme | |
| 1 (Type/Class) | Theme |
| 2 (Data Constructor) | Theme |
| Tile | Tile |
| tile | Tile |
| tileCell | PCWViewInternal |
| TileKind | Cinema |
| tileSprite | Cinema |
| tileToFilepath | Shared |
| TileType | Card |
| TileUI | |
| 1 (Type/Class) | Tile |
| 2 (Data Constructor) | Tile |
| tileView | WorldView |
| tilezprb | ViewInternal |
| TimedFrame | |
| 1 (Type/Class) | Cinema |
| 2 (Data Constructor) | Cinema |
| TimedFrames | Model |
| title | Skill |
| titleFontSize | Constants |
| To | Card |
| to | |
| 1 (Function) | Contains |
| 2 (Function) | Card |
| 3 (Function) | Mechanics |
| toASCII | Art |
| toCommon | Card |
| toCreature | Card |
| toData | Board |
| toHandDrawingInput | GameView |
| toHoleyInPlace | Board |
| toHover | Model |
| toID | Card |
| toIdentifier | Card |
| toInPlace | Board |
| toInPlaceCreature | Board |
| ToLeft | Cinema |
| toLine | Spots |
| toNat | Turn |
| toNeighbors | Board |
| Top | Spots |
| toPart | Board |
| toPlayerCardSpots | Board |
| toPlayerHoleyInPlace | Board |
| toPlayerSpot | Turn |
| TopLeft | Spots |
| topLeftOf | Direction |
| Topology | Network |
| TopRight | Spots |
| topTeam | Board |
| ToRight | Cinema |
| toSceneModel | Update |
| toSecs | Update |
| toSelection | Model |
| toSpot | Game |
| toSpots | Game |
| transferCards | Game |
| TransientType | Card |
| Trebuchet | |
| 1 (Data Constructor) | Tile |
| 2 (Data Constructor) | Card |
| Tree | |
| 1 (Data Constructor) | Tile |
| 2 (Data Constructor) | Card |
| Troll | |
| 1 (Data Constructor) | Tile |
| 2 (Data Constructor) | Card |
| tryPlayM | Game |
| Ts | Effect |
| turn | |
| 1 (Function) | Theme |
| 2 (Function) | GameView |
| turnAround | Cinema |
| turnPixelHeight | Constants |
| turnPixelWidth | Constants |
| turnTo | Cinema |
| turnView | GameViewInternal |
| TwentyFour | Tile |