Index - B
| Back | Spots |
| backgroundPositionY | WorldView |
| backSpots | Spots |
| BannerFeather | |
| 1 (Data Constructor) | Tile |
| 2 (Data Constructor) | Card |
| base | Damage |
| Bear | |
| 1 (Data Constructor) | Tile |
| 2 (Data Constructor) | Card |
| Beastmen | Card |
| BeastmenDefender | Tile |
| BeastmenMinotaur | Tile |
| BeastmenSpearman | Tile |
| Beholder | |
| 1 (Data Constructor) | Tile |
| 2 (Data Constructor) | Card |
| beige | Color |
| Bird | Card |
| BirdWhite | Tile |
| BlackAppears0 | Tile |
| BlackAppears1 | Tile |
| BlackAppears2 | Tile |
| BlackAppears3 | Tile |
| Bleed | Skill |
| bleed | Total |
| bleedCaused | Total |
| Block | Skill |
| block | Effect |
| Blood0 | Tile |
| Blood1 | Tile |
| Blood2 | Tile |
| Blood3 | Tile |
| BloodDrop | Tile |
| Blow | Skill |
| blowAmount | Constants |
| Blue | PCWViewInternal |
| Board | GameViewInternal |
| board | Theme |
| boardCellHeight | Constants |
| boardCellWidth | Constants |
| boardPixelHeight | Constants |
| boardPixelWidth | Constants |
| boardStart | BoardInstances |
| boardToInHandCell | GameView |
| boardToInHandCells | GameView |
| boardToInPlaceCell | GameView |
| boardToInPlaceCells | GameView |
| boardToLeftCardCellsOffset | Constants |
| boardToPlayerTarget | GameView |
| Bones0 | Tile |
| Bones1 | Tile |
| Bones2 | Tile |
| Bones3 | Tile |
| Bones4 | Tile |
| Bones5 | Tile |
| Bones6 | Tile |
| Border | |
| 1 (Type/Class) | GameViewInternal |
| 2 (Data Constructor) | GameViewInternal |
| BorderOverlay | PCWViewInternal |
| borderRadius | WorldView |
| Borders | |
| 1 (Type/Class) | GameViewInternal |
| 2 (Data Constructor) | GameViewInternal |
| borders | GameView |
| borderSize | Constants |
| both | WorldView |
| botTeam | Board |
| Bottom | Spots |
| BottomLeft | Spots |
| BottomRight | Spots |
| bottomSpotOfTopVisual | Spots, Board |
| BowOfGaia | |
| 1 (Data Constructor) | Tile |
| 2 (Data Constructor) | Card |
| BowOfStrength | |
| 1 (Data Constructor) | Tile |
| 2 (Data Constructor) | Card |
| Box | Model |
| BoxHand | Model |
| BoxTarget | Model |
| Brainless | Skill |
| BreathIce | Skill |
| buildPixelHeight | Constants |
| ButtonState | ViewBlocks |